Robert Byrne Brimage B00089106 In this weeks Unity Tutorial we covered a good variety of pieces and finally learned about houses. Not the interiors. But the exteriors. I needed this for my game as I plan on making a 1916 Easter Rising set educational game. Image Info Anyway what was covered in Video 1 was: Sky-boxes, lighting and wind-zones. All are important to a game and not as hard as it may seem to make and use. Sky-boxes can be found ready to alter in the asset store. You download them and manipulate them when you add them. Finding one that suits your games style and setting is important. E.G. I would look for a skybox that is more murky and gritty. Lighting can be used VIA the sliders that are available and the color wheel. The color wheel is a handy addition. You can also include the #F0000 numbers to accurately find the color you're going for. Wind affects all trees, grass, shrubs and all that green kinda stuff, the way you use the wind is by giving the assets tha...